Year
2017
Units
4.5
Contact
1 x 120-minute lecture weekly
1 x 60-minute tutorial weekly
1 x 120-minute project work weekly
Prerequisites
1 ENGR3701 - Computer Organisation and Design
2 Admission into GDPEE-Graduate Diploma in Engineering (Electronics)
2a Admission into HBSC-Bachelor of Science (Honours)
2b Admission into GDPEB-Graduate Diploma in Engineering (Biomedical)
2c Admission into HBIT-Bachelor of Information Technology (Honours)
2d Admission into BENGCH-Bachelor of Engineering (Computer Systems) (Honours)
2e Admission into MEB-Master of Engineering (Biomedical)
2f Admission into BENGCNSH-Bachelor of Engineering (Computer and Network Systems) (Honours)
2g Admission into MEEE-Master of Engineering (Electrical and Electronic)
Must Satisfy: ((1) or ((2 or 2a or 2b or 2c or 2d or 2e or 2f or 2g)))
Enrolment not permitted
ENGR4731 has been successfully completed
Assumed knowledge
ENGR2721 Microprocessors or ENGR2171 Microprocessors. Students undertaking the one year honours programs should check to make sure they have the appropriate background from their undergraduate degree/s.
Topic description
  1. Instruction-set design
  2. Instruction level-parallelism and Dynamic Scheduling
  3. Memory hierarchy; cache memory; virtual memory
  4. Bus management
  5. System peripherals
  6. Multiprocessor Architectures and Interconnect
  7. Thread-Level Parallelism
  8. DSP/GPU architectures
Educational aims
The aim of this topic is to introduce students to the design of modern microprocessor based systems. The various component modules of a microprocessor system are studied with a view to understanding their interaction and implementation issues. Laboratory-based sessions are used to familiarise students with the use of Digital Signal Processor (DSP) and Graphical Processing Unit (GPU) architectures.
Expected learning outcomes
At the completion of the topic, students are expected to be able to:

  1. Measure and objectively evaluate machine performance
  2. Identify and realise optimal implementation strategies to meet specific computing performance requirements
  3. Understand strategies for interfacing microprocessor system components
  4. Understand the architectural concepts and merits of DSP and GPU devices
  5. Demonstrate capability in developing optimized algorithms for real-time implementation on a DSP architecture
  6. Adapt to future trends in computer architecture design
  7. Commence further industry / academic training in research and development in the field of computer architecture and other related disciplines
  8. Work independently and also as a member of a project team