No further student intake.

The Bachelor of Science in Computing and Digital Media requires three years of full-time study (or the equivalent part-time).

The course is offered by the School of Computer Science, Engineering and Mathematics, within the Faculty of Science and Engineering.

Admission requirements

The minimum requirements for consideration for entry to all undergraduate courses are specified in detail in the University Entry Requirements.

Knowledge of either SACE Stage 2 (Year 12) Mathematical Studies or Mathematical Methods is assumed.

Course aims

The course has been designed to provide graduates with:

  • a strong foundation in both the theoretical and the practical aspects of Computer Science and Digital Media production, including the use of advanced tools in the area
  • an understanding of professional and ethical responsibilities and a commitment to them
  • an ability to critically analyse and evaluate information and solve problems
  • well developed written and oral communication skills
  • an awareness of social, economic, cultural and environmental aspects of both Digital Media development and Computer Science
  • the ability to work professionally as an individual and as a member of multi-disciplinary teams
  • an understanding of the need to undertake lifelong learning and the capacity to do so
  • preparation for future management roles as a professional developer or computer scientist.

The course provides the foundations that will underpin ongoing professional development, preparing graduates for further study or for a career in a computing related field or in other areas where the range of skills and knowledge acquired is needed or desirable.

Learning outcomes

On completion of the award, students will be able to:

  • competently use Professional Skills and knowledge in the systematic development of complex computer-Based Systems, specifically in the Digital Media arena
  • apply their skills and knowledge in a professionally responsible manner
  • communicate effectively with other professionals and the wider global community using a wide range of technologies
  • work professionally as an individual and in a team
  • develop computer-based solutions and Digital Media artefacts appropriate to the social, political, cultural, economic and environmental contexts in which they are applied
  • engage in the process of continuing learning needed to retain the necessary level of Professional Skills and knowledge in the area of Computer Science and Digital Media
  • contribute successfully to project management.

On completion of The Bachelor of Science in Computing and Digital Media, students will be eligible for professional membership of the Australian Computer Society.

Program of study

To qualify for The Bachelor of Science in Computing and Digital Media, a student must complete 108 units with a grade of P or NGP or better in each topic, according to the program of study below.

Core - Year 1 topics

36 units comprising:

 COMP1001  Fundamentals of Computing  (4.5 units)
 COMP1101  Information and Communications Technology 1A  (4.5 units)
 COMP1102  Computer Programming 1  (4.5 units)
 COMP1401  Professional Skills in Computing*  (4.5 units)
 MATH1121  Mathematics 1A**  (4.5 units)
 SCME1002  Convergence Cultures  (4.5 units)
 SCME1003  Essential Multimedia  (4.5 units)
 Plus a 4.5 unit topic from across the University where entry requirements are met.***


Core - Year 2 topics

36 units comprising:

 COMP2761  Database and Conceptual Modelling  (4.5 units)
 COMP2772  Web-Based Systems Development  (4.5 units)
 SCME2108  Multimedia Production Part 1  (4.5 units)
 SCME2201  Interaction Design  (4.5 units)


Plus one of:

 COMP2711  Computer Programming 2  (4.5 units)
 COMP2741  Application Development  (4.5 units)

Plus one of:

 COMP2731  Software Engineering 1  (4.5 units)
 SCME2004  Introduction to Digital Graphic Design  (4.5 units)

Plus two of:

 BUSN3027  E-Business  (4.5 units)
 COMP2762  Operating Systems  (4.5 units)
 COMP3712  Computer Programming 3  (4.5 units)
 ENGR2782  Computer Networks  (4.5 units)
 ENGR2792  Software Engineering 2  (4.5 units)
 LEGL3112  Regulating Technology  (4.5 units)
 SCME3006  From Virtual Reality to Web 2.0  (4.5 units)

Core - Year 3 topics

36 units comprising:

 COMP3751  Interactive Computer Systems  (4.5 units)
 COMP3752  Computer Game Development  (4.5 units)
 COMP3762  Digital Media Technical Project  (4.5 units)
 COMP3771  Advanced Database  (4.5 units)
 SCME2202  3D Animation  (4.5 units)
 SCME2203  3D Effects  (4.5 units)


Plus one of:

 COMP3732  Enterprise Systems  (4.5 units)
 COMP3742  Intelligent Systems  (4.5 units)
 SCME3005  Digital Games  (4.5 units)
 Screen and Media option topic#  (4.5 units)

Plus one of:

 SCME2004  Introduction to Digital Graphic Design  (4.5 units)
 SCME2100  Media Policy  (4.5 units)
 SCME3007  Kids&# Media Cultures  (4.5 units)

*With the permission of the course coordinator students may select ENGL1001 Professional English or ENGR1401 Professional Skills for Engineers as alternatives while students from non-English speaking backgrounds, may be permitted to enrol in ESOL1101 English as a Second Language 1.

**Students without the prerequisite knowledge for MATH1121 Mathematics 1A, should enrol instead in MATH1701 Mathematics Fundamentals A in Semester 1 as their elective and then undertake MATH1121 Mathematics 1A in Semester 2.

***Students planning to transfer to The Bachelor of Computer Science should select either MATH1122 Mathematics 1B or STAT1412 Data Analysis Laboratory as their first year elective.

#Screen and Media options include any undergraduate topic with a SCME prefix 2xxx or above, subject to topic pre-requisites.

Combined degrees

The Bachelor of Science in Computing and Digital Media may also be studied in a combined degrees program with a: