Denis received Dipl.-Ing. (2004) from the University of Magdeburg and Dr. techn. (2009) and Habilitation (2022) from Graz University of Technology.
Denis research is focused on developing visualization, interaction, authoring and display technology for Virtual and Mixed Reality environments. He is especially interested in combining computer graphics, human-computer interaction and computer vision techniques to enable comprehensible and easily accessible Mixed Reality experiences.
Best Journal Paper at IEEE Virtual Reality (VR), 2022
Video See-Through Mixed Reality with Focus Cues.
Best Conference Paper at IEEE International Symposium on Mixed and Augmented Reality (ISMAR), 2021
Neural Cameras: Learning Camera Characteristics for Coherent Mixed Reality Rendering.
Best Paper at K-12+ Embodied Learning through Virtual and Augmented Reality (KELVAR), Workshop at IEEE VR, 2020
Tools for Teaching Mining Students in Virtual Reality based on 360 Video Experiences.
Best Short Paper at VRCAI, 2018
TutAR: Augmented Reality Tutorials for Hands-only Procedures.
Best Short Paper Award at EuroVis, 2017
Dynamic Label Placement for Forensic Case Visualization.
Honorable Mention for Best Paper Award at IEEE International Symposium on 3D User Interfaces (3DUI), 2017
Adaptive User-Perspective Rendering.
Best Paper Award at IEEE BioVis, 2012
enRoute: Dynamic Path Extraction from Biological Pathway Maps for In-Depth Experimental Data Analysis.
Recognized Inventor at Graz University of Technology, 2011, 2013, 2015, and 2017
Best Student Paper Award at the 6th IEEE International Symposium on Mixed and Augmented Reality (ISMAR), 2007
Interactive Focus and Context Visualization for Augmented Reality.
Computerworld Honors, 2003
Project The Virtual Football Trainer.
Computerworld Smithsonian Awards in Education and Academia, 2000
Project Medical Readiness Trainer.
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