Year
2021
Units
4.5
Contact
1 x 2-hour seminar weekly
Prerequisites
1 Admission into BCADM-Bachelor of Creative Arts (Digital Media)
1a Admission into BCAVEED-Bachelor of Creative Arts (Visual Effects and Entertainment Design)
1b Admission into BCAHVEED-Bachelor of Creative Arts (Honours) (Visual Effects and Entertainment Design)
1c Admission into any BCI - Bachelor of Creative Industries
1d Admission into BCAVEEDFP-Bachelor of Creative Arts (Visual Effects and Entertainment Design) - City Campus
1e Admission into BCAGPFP-Bachelor of Creative Arts (Game Production) - City Campus
1f Admission into BPFTM-Bachelor of Performance (Theatre Making)
Must Satisfy: ((1 or 1a or 1b or 1c or 1d or 1e or 1f))
Enrolment not permitted
1 of SCME1411, VEED1203 has been successfully completed
Assessment
Assignment(s), Project
Topic description

In this topic students work in a studio environment to refine and expand their skills in utilising a digital tool kit. Work is continually discussed to assist students with technical and theoretical progress.

Educational aims

This topic aims to:

  • Expose students to advanced concepts used in the digital production pipeline
  • Develop students’ ability to articulate applied theories and concepts within the design industry
  • Provide the opportunity to diversify their skills in the production of artistic materials
  • Create awareness of the scope of digital tools and techniques used in artistic processes
Expected learning outcomes
On completion of this topic you will be expected to be able to:

  1. Analyse art works using existing theoretical principles
  2. Compare different art styles with a level of confidence
  3. Define core principles of design
  4. Locate works within historical contexts