Year
2020
Units
4.5
Contact
1 x 5-day intensive workshop once-only
Prerequisites
1 Admission into HBCA-Bachelor of Creative Arts (Honours)
1a Admission into MSMA-Master of Screen and Media Production [1 year]
1b Admission into MSM-Master of Screen and Media Production
1c Admission into GDPSM-Graduate Diploma in Screen and Media Production
1d Admission into HBA-Bachelor of Arts (Honours)
1e Admission into MVP-Master of Virtual Production
1f Admission into GDPVP-Graduate Diploma in Virtual Production
1g Admission into GCVP-Graduate Certificate in Virtual Production
1h Admission into MMC-Master of Media and Communication
1i Admission into MMCI-Master of Media and Communication [1.5 years]
1j Admission into GCMC-Graduate Certificate in Media and Communication
1k Admission into GDPMC-Graduate Diploma in Media and Communication
1l Admission into HBPF-Bachelor of Performance (Honours)
1m Admission into HBCI-Bachelor of Creative Industries (Honours)
2 108 units of study
3 Admission into BCAVEED-Bachelor of Creative Arts (Visual Effects and Entertainment Design)
Must Satisfy: (((1 or 1a or 1b or 1c or 1d or 1e or 1f or 1g or 1h or 1i or 1j or 1k or 1l or 1m)) or (2 and 3))
Assessment
Assignment(s), Oral, Practical work
Topic description
The purpose of this topic is for Honours students to increase their understanding of professional practice in the creative arts. The primary focus is the intensive workshops, which will give participants the opportunity to share ideas, receive feedback and pitch a major creative work. The assessment tasks will enable students to develop, plan, budget and schedule the production of a major creative work. Participants will be able to focus on particular aspects of assessment that meet their artistic specialisation while acquiring skills and knowledge relevant to industry and to creative arts within the academy.
Educational aims
The aim of this topic is for honours creative arts students to have skills and knowledge to both prepare them for possible HDR study and to be prepared to enter the creative arts workforce as artists and/or arts workers.
Expected learning outcomes
On completion of this topic, students will be expected to be able to:

  1. Discuss their high level understanding of the creative arts industry and their own place within it

  2. Explain key principles and techniques related to ethical pitching, budgets, and project development and management in the context of the creative arts

  3. Adapt their professional knowledge to their own creative practice

  4. Model high level written and verbal communication skills.