Position/s

Lecturer (English for Special Purposes)
School of Nursing and Midwifery

Qualifications

BA (Soc Sci), BA (Hons, English), Grad Cert TESOL, PhD (English), Grad Cert Education (Higher Ed), Certificate III Dog Behaviour and Training (National Dog Trainers Federation).

Honours, awards and grants

Service to International Students (Sports Association)
HESTA 'Innovation in Nursing' category finalist

Key responsibilities

My role is to currently support the language needs of over 500 international nursing students in the School of Nursing & Midwifery. I deliver face-to-face classes and provide online support. I also research English for Specific Purposes (Nursing English and Academic English) and the use of computer games to teach language.

Teaching interests

Communication, English language, Linguistics, Educational Gaming, e-Learning

Research expertise

  • Cognitive psychology and educational practice
  • Communication and media studies
  • Language studies
  • Linguistics
  • Other language, literature and culture

Research interests

Communication and learning. Areas of particular interest include body language and nonverbal communication, first-language interference in SLA, and e-learning (including educational gaming).

Supervisory interests

  • Animal-human relations
  • Applied linguistics
  • Cognitive linguistics
  • Communicative competence
  • Computer assisted language learning (CALL)
  • Computers in second language learning
  • Digital game design
  • Education, games in
  • English as a second/foreign language
  • Games in education
  • Multimedia and personal variables in second language learning
  • Non-verbal communication
  • Psycholinguistics
  • Scottish language and literature since 1700
  • Second language acquisition
  • Second/foreign language reading, theory and practice
  • Sociolinguistics
  • Students' motivation, language proficiency
  • Teaching and learning a second language

RHD research supervision

Current

Associate supervisor : e-learning (1) ;

Publications

  • Muller, A. (2013). Improving the identification of medication names by increasing phonological awareness via a language-teaching computer game (Medicina) In S Arnab, I Dunwell & K Debattista, ed. Serious Games for Healthcare: Applications and Implications. Hershey, USA: IGI Global, pp. 283-295.
    [10.4018/978-1-4666-1903-6.ch014]
  • Muller, A. and Mathews, G.S. (2013). Medicina: Methods, Models, Strategies. In Y Baek & N Whitton, ed. Cases on Digital Game-Based Learning: Methods, Models and Strategiesd Book. Hershey, USA: IGI Global, pp. 147-167.
    [10.4018/978-1-4666-2848-9.ch009] [Scopus]
  • Muller, A. and Habel, C. (2012). Gaming to learn: Language in a clinical context. In C. Nygaard, N. Courtney & E. Leigh, ed. Simulations, Games and Role Play in University Education. Faringdon, UK: Libri Publishing, pp. 123-138.
  • Muller, C.A. and Thomas, B. (1999). The Beach of Falesa in its historical context. In The Beach of Falesa in Context. Bedford Park, SA: Flinders University, pp. 45-57.
  • Muller, A. (2011). A Glasgow voice: James Kelman's literary language. Newcastle upon Tyne, UK: Cambridge Scholars Publishing.
  • Nicholls, D., Sweet, L.P., Muller, C.A. and Hyett, J. (2015). Teaching psychomotor skills effectively in the 21st century. In Ultrasound in Medicine and Biology. American Institute of Ultrasound in Medicine (AIUM) Annual Convention and Preconvention Program Hosting World Federation For Ultrasound In Medicine And Biology (WFUMB) Congress. Orlando, Florida. Mar 2015, pp. s21.
  • Nicholls, D., Sweet, L.P., Muller, C.A. and Hyett, J. (2015). Sonosteps - An inaugural report of Australian sonographer skill teaching practices. In Ultrasound in Medicine and Biology. American Institute of Ultrasound in Medicine (AIUM) Annual Convention and Preconvention Program Hosting World Federation For Ultrasound In Medicine And Biology (WFUMB) Congress. Orlando, Florida. Mar 2015, pp. s20-s21.
  • Muller, C. (2014). Ways to support international student's speech and pronunciation. National Nurse Education Conference: Changing Boards. Adelaide, South Australia. Apr 2014.
  • Muller, C. (2014). An in-house approach to developing international nursing students' language. National Nurse Education Conference: Changing Boards. Adelaide, South Australia. Apr 2014.
  • Muller, C.A. (2013). The educational and linguistic design decisions of a computer game that teaches slang. 2013 International Symposium on Language, Linguistics, Literature and Education. Osaka, Japan.
  • Muller, C.A. (2013). The educational and linguistic design decisions of a digital game that teaches idioms – Idiomatico. Euro-American Conference for Academic Disciplines. Paris, France.
  • Muller, C.A. (2012). Promoting automatic recognition of medical abbreviations using a computer game. IATEFL 46th Annual Conference and Exhibition. Glasgow, Scotland. Mar 2012, pp. 110.
  • Muller, A. (2011). Teaching low-frequency vocabulary: how a language-learning computer game connects theory to practice. In The Asian Conference on Language Learning, Official Proceedings 2011. iafor. The Asian Conference on Language Learning 2011. Osaka, Japan. Jun 2011, pp. 149-157.
  • Muller, A. (2011). The impact of a language teaching computer game on ESL students' recognition of spoken and written word forms. In Pixel, ed. International Conference ICT for Language Learning, 4th Conference Edition. Italy: Simonelli Editore. ICT for Language Learning. Florence, Italy. Oct 2011.
  • Muller, C.A. (2002). How James Kelman Survived the Booker Prize. In Counterpoints: The Flinders University Journal of Interdisciplinary Conference Papers. Adelaide, SA: COUNTERPOINTS. Counterpoints 2002. Bedford Park, SA. Jul 2002.
  • Muller, C.A. (2003). Review: How to Argue with an Economist by Lindy Edwards. Network Review of Books. April pp. online.
  • Muller, C.A. (2002). Review: Quirky Qwerty: the story of the keyboard @ your fingertips by Torbjorn Lundmark. Network Review of Books. Dec pp. online.
  • Muller, C.A. (1999). A chronology of European involvement in Samoa up to 1900. The Beach of Falesa in Context, pp. 59-60.
  • Muller, A. (2011). Addressing the English language needs of international nursing students. In Special Issue: Proceedings of the 10th Biennial Conference of the Association of Academic Language and Learning. Association of Academic Language and Learning. The Tenth Biennial Conference of the Association for Academic Language and Learning. Adelaide, SA. Nov 2011, pp. A14-A22.
    [Web Link]
  • Muller, C.A., Arbon, P. and Gregoric, C. (2015). A school-based approach to developing the English proficiency of EAL university students. Journal of Academic Language and Learning, 9(2) pp. A63-A78.
  • Muller, C.A. (2015). Language proficiency and nursing registration. International Journal of Nursing Studies,
    [10.1016/j.ijnurstu.2015.01.007]
  • Muller, C.A. (2015). The differences in error rate and type between IELTS writing bands and their impact on academic workload. Higher Education Research and Development (HERDSA) online
    [Scopus]
  • Muller, A. and Price, J.L. (2012). A pedagogy-driven approach to the design of a medical abbreviations videogame: Brevissima. The JALT CALL Journal, 8(3) pp. 147-163.
    [Web Link]
  • Muller, A. (2012). Research-based design of a medical vocabulary videogame. International Journal of Pedagogies and Learning, 7(2) pp. 122-134.
    [10.5172/ijpl.2012.7.2.122] [Scopus]
  • Muller, A. (2011). Addressing the English language needs of international nursing students. In Special Issue: Proceedings of the 10th Biennial Conference of the Association of Academic Language and Learning. Association of Academic Language and Learning. The Tenth Biennial Conference of the Association for Academic Language and Learning. Adelaide, SA. Nov 2011, pp. A14-A22.
    [Web Link]
  • Muller, A. (2011). A Glasgow voice: James Kelman's literary language. Newcastle upon Tyne, UK: Cambridge Scholars Publishing.
  • Muller, A. (2013). Improving the identification of medication names by increasing phonological awareness via a language-teaching computer game (Medicina) In S Arnab, I Dunwell & K Debattista, ed. Serious Games for Healthcare: Applications and Implications. Hershey, USA: IGI Global, pp. 283-295.
    [10.4018/978-1-4666-1903-6.ch014]
  • Muller, A. and Mathews, G.S. (2013). Medicina: Methods, Models, Strategies. In Y Baek & N Whitton, ed. Cases on Digital Game-Based Learning: Methods, Models and Strategiesd Book. Hershey, USA: IGI Global, pp. 147-167.
    [10.4018/978-1-4666-2848-9.ch009] [Scopus]
  • Muller, A. and Habel, C. (2012). Gaming to learn: Language in a clinical context. In C. Nygaard, N. Courtney & E. Leigh, ed. Simulations, Games and Role Play in University Education. Faringdon, UK: Libri Publishing, pp. 123-138.
  • Muller, C.A. (2015). The differences in error rate and type between IELTS writing bands and their impact on academic workload. Higher Education Research and Development (HERDSA) online
    [Scopus]
  • Muller, C.A., Arbon, P. and Gregoric, C. (2015). A school-based approach to developing the English proficiency of EAL university students. Journal of Academic Language and Learning, 9(2) pp. A63-A78.
  • Muller, C.A. (2015). Language proficiency and nursing registration. International Journal of Nursing Studies,
    [10.1016/j.ijnurstu.2015.01.007]
  • Muller, A. (2012). Research-based design of a medical vocabulary videogame. International Journal of Pedagogies and Learning, 7(2) pp. 122-134.
    [10.5172/ijpl.2012.7.2.122] [Scopus]
  • Muller, A. and Price, J.L. (2012). A pedagogy-driven approach to the design of a medical abbreviations videogame: Brevissima. The JALT CALL Journal, 8(3) pp. 147-163.
    [Web Link]

Professional and community engagement

Assistance Dog work

Expertise for media contact

Subject Titles

  • English language
  • Nursing

Interests

  • OET
  • IELTS
  • International Students
  • English as a second language

Contact

Add to address book
Phone: +61 8 82013378
Email:
Location: Sturt North Wing (N226)
Postal address: GPO Box 2100, Adelaide 5001, South Australia
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