Year
2011
Units
4.5
Contact
1 x 1-hour lecture weekly
1 x 2-hour seminar weekly
Prerequisites
1 Admission into MSM-Master of Screen and Media Production
1a Admission into GDPARCH-Graduate Diploma in Archaeology
1b Admission into MARCH-Master of Archaeology
1c Admission into GDPAHM-Graduate Diploma in Archaeology and Heritage Management
1d Admission into MAHM-Master of Archaeology and Heritage Management
1e Admission into MAHMA-Master of Archaeology and Heritage Management [1.5 years]
1f Admission into MSMA-Master of Screen and Media Production [1 year]
1g Admission into MSMI-Master of Screen and Media Production [1.5 years]
Must Satisfy: ((1 or 1a or 1b or 1c or 1d or 1e or 1f or 1g))
Enrolment not permitted
1 of MDIA2101, SCME2202 has been successfully completed
Topic description
This topic explores the fundamental concepts of 3D modelling, rendering and animation in MAYA. A practical overview of these concepts as they are supported by the MAYA software package will be explored as a series of small projects. The focus will be on addressing the production of a convincing 3D animation and exploration of 3D media more generally.
Educational aims
This topic aims to provide students with the opportunity to:

  • understand fundamental concepts of 3D modelling, rendering and animation as it applies to industry standards

  • acquire a working vocabulary relevant to understanding and practice in 3D animation

  • become familiar with a range of 3D animation concepts and applications
Expected learning outcomes
On completing this topic students will:

  • demonstrate familiarity with the fundamental concepts of 3D modelling, rendering and animation as it applies to industry standards

  • have gained a working vocabulary relevant to understanding and practice in 3D animation

  • have gained a working knowledge of a range of 3D animation concepts and applications