Year
2021
Units
4.5
Contact
1 x 1-hour lecture weekly
1 x 3-hour workshop weekly
Prerequisites
1 Admission into BCADM-Bachelor of Creative Arts (Digital Media)
1a Admission into BCAVEED-Bachelor of Creative Arts (Visual Effects and Entertainment Design)
1b Admission into BCAHVEED-Bachelor of Creative Arts (Honours) (Visual Effects and Entertainment Design)
1c Admission into BCAVEEDFP-Bachelor of Creative Arts (Visual Effects and Entertainment Design) - City Campus
2 54 Units of study
3 Admission into BCAVEEDV-Bachelor of Creative Arts (Visual Effects and Entertainment Design) - VET Entry
Must Satisfy: (((1 or 1a or 1b or 1c) and 2) or (3))
Enrolment not permitted
SCME3420 has been successfully completed
Assessment
Assignment(s), Practical Work, Quiz
Topic description

In this topic students will work towards their major third year exhibition piece. Combining skill acquisition with professional practice. This topic facilitates creation of major team projects, incorporating the skills and knowledge of specialised, individual, creative roles.

Educational aims

This topic aims to:

  • Facilitate high level skill acquisition with a specific, individual outcome
  • Provide students with the support required to create works that allow them to transition to entry level, industry roles
  • Assist students to create their major creative works for their third year project
Expected learning outcomes
On completion of this topic you will be expected to be able to:

  1. Showcase the progress of their skills, in their chosen role in the pipeline, through producing works for final exhibition
  2. Apply project planning and initiation tools to their own role within a larger project
  3. Critique their own, and others’, work in a constructive fashion
  4. Respond to client feedback in the development of a final creative work