The Void is a cutting-edge experimentation space for content creators, performers and any visual artist wishing to experiment with technology that transports their work onto digital platforms. The Void is also a place for learning. Students and industry have worked side-by-side to test the technology and refine the output. That knowledge is made available for you to transform your idea into digital reality.
Screens are everywhere. From cinemas to mobile phones, virtual reality headsets and wearable mixed-reality eyewear, a computer device with a screen is the content platform of choice for billions of users around the world.
This is the global audience, and they are hungry for content.
The barrier for South Australian storytellers is practical knowledge of the methods for creating digital content. Video game engines and visual effects shot pipelines are complex and technical to artists not native to this method of production. The Void is the answer for artists seeking to overcome these barriers and connect with their waiting global audience.
For the non-technical, the above is a toybox of industry-grade technology to support your vision. We welcome any director or producer from stage or screen with a vision to integrate performance and story with virtual characters and worlds.
Former Triple J breakfast host Sally Coleman is making her dreams a reality and using The Void's Unreal Engine to bring her music project 'Big Sand' to life. 'Big Sand' is a fully virtual band in a 3D animated landscape created with the help of CDW Studios.
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